Remus
Annis · driftremus
SportCAR2 variants
Armor plating (LSC)Bulletproof tires (LSC)Tyres can clip

Class stats
Bars compare this vehicle to others in the same class.
- Seats
- 2
- How to get
- Conversion at Hao's Special Works
- Released
- 2023-12-12
- Drivetrain
- All wheel drive
GTA Online price$200,000Sell for $120,000 (60%)Verified list price
Handling & mods
Stock handling summary, model flags, handling.meta flags, mod tips, and full numeric profile.
- AI handling profile
- SPORTS_CAR
- How NPC traffic drives this model.
- Launch wheelspin
- 0
- Lower = cleaner hard launches; higher = more burnout.
- Aero drag
- 26
- Air resistance — lower often helps top speed.
- Downforce
- 0
- Spoiler/aero downforce from handling.meta.
- Brake bias (front)
- 0.26
- Front vs rear braking split.
- Ride height
- 0.02
- Stock suspension raise — clearance for off-road.
- Weapon damage taken
- 1
- Lower = tankier against bullets.
- Crash damage
- 0.7
- Lower = survives collisions better.
- Drivetrain
- All wheel drive
- From GTACars / game data.
- Centre of mass
- x 0, y -0.05, z 0.05
- Lower Z can mean more stable; high Z increases flip risk.
- Inertia multiplier
- x 1.2, y 1.35, z 1.65
- Rotational resistance — affects how quickly the body rolls and yaws.
- Engine + turbo (LSC)
Engine upgrades and turbo improve acceleration on almost every land vehicle. Combine with transmission for faster gear changes.
- Armor plating (LSC)
Body armor reduces bullet and explosion damage. 100% armor dramatically increases survivability — essential for PvP and missions.
- Bulletproof tires (LSC)
Prevents tires from popping when shot — keeps you moving under fire. Pairs well with armor.
- Average carStandard civilian car handling profile.FLAG_AVERAGE_CAR
- Camber with suspensionLowering suspension mods add negative camber on wheels — visual stance change.FLAG_INCREASE_CAMBER_WITH_SUSPENSION_MOD
- Has Interior ExtrasModel flag from game files.FLAG_HAS_INTERIOR_EXTRAS
- Neon kitsNeon underglow can be installed at LSC.FLAG_CAN_HAVE_NEONS
- Sports handling profileTuned as a sports car in AI and handling behavior — typically sharper response than average traffic cars.FLAG_SPORTS
- Drive force
- 0.712
- Acceleration power from handling — higher generally means stronger launches.
- Aero drag
- 26
- Air resistance coefficient. Lower often helps top speed on straights.
- Downforce modifier
- 0
- Aero downforce from spoilers and body — higher can add grip at speed.
- Max traction
- 1.53
- Peak grip — affects cornering and off-road bite.
- Min traction
- 1.525
- Baseline grip when sliding or on loose surfaces.
- Lateral traction
- 29.5
- Side grip in corners — higher resists sliding sideways.
- Traction loss
- 1
- How fast grip fades when wheels spin. Lower = less wheelspin.
- Low-speed wheelspin
- 0
- Launch traction — lower helps hard launches; higher can mean more burnout.
- Traction bias (front)
- 0.458
- Front vs rear grip split. 1.0 = FWD bias, 0.0 = RWD bias.
- Brake force
- 0.87
- Stock braking power before LSC brake upgrades.
- Brake bias (front)
- 0.26
- Front vs rear brake balance. Higher = more front braking.
- Handbrake force
- 0.7
- Handbrake bite — important for drifting and rally handbrake turns.
- Steering lock
- 77.75
- Maximum wheel angle — higher helps tight low-speed turns.
- Suspension stiffness
- 2.05
- Spring rate — affects body roll and stability over bumps.
- Suspension raise
- 0.02
- Stock ride height offset — positive raises the body (ground clearance).
- Suspension upper limit
- 0.07
- How far wheels travel upward — affects compression over bumps.
- Suspension lower limit
- -0.09
- How far wheels droop — affects rebound and off-road articulation.
- Anti-roll bars
- 0.25
- Reduces body roll in corners.
- Roll centre (front)
- 0.22
- Front roll axis height — affects cornering stability and flip tendency.
- Roll centre (rear)
- 0.2
- Rear roll axis height — pairs with front for balance in turns.
- Camber stiffness
- 0
- Sidewall stiffness in cornering — higher resists rolling onto the tire shoulder.
- Percent submerged
- 85
- How deep the vehicle can sit in water before flooding (amphibious / boats).
- Fuel tank volume
- 65
- Fuel capacity in liters — minor range implication.
- Weapon damage taken
- 1
- Multiplier for weapon damage. Lower = survives more hits.
- Collision damage
- 0.7
- Crash damage multiplier.
- Engine damage
- 1.5
- How easily the engine fails from damage.
Spawn variants
2 in-game spawns share the Remus name. Stats are per spawn id.
Similar Sport
Database updated 2026-06-17. Browse all vehicles.





